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Mages are the spellcasters. It's best they must stay far away from monsters but they can cast magic in distance.

Class Life Modifier x 120 Bonus Mana Modifier x 120 Bonus Weight Modifier
Mage 0.3 6 200
Wizard 0.55 11 400
Sage 0.75 8 400
High Wizard 0.55 x 1.3 11 x 1.3 400
Professor 0.75 x 1.3 8 x 1.3 400
Warlock 0.55 x 1.3 11 x 1.3 1000
Sorcerer 0.85 x 1.3 9 x 1.3 1000

Mage

Fire/Ice/Thunder Bolt

Deals fire/water & ice/air & lightning property, 50-120% Magic Damage, does not work on Boss Monsters (only on harder difficulty modes) and players with GTB card effect. Fire Bolt deals 5-50% extra damage on Earth & Plant Property Monsters, Ice Bolt deals 5-50% extra damage on Fire Element Monsters and Thunder Bolt deals 5-50% extra damage on Ice & Water Property Monsters.

Level Number Of Hits Varied Cast Time Cast Delay Mana
1

1

0.7s 1s 12
2 2 1.4s 1.2s 14
3 3 2.1s 1.4s 16
4 4 2.8s 1.6s 18
5 5 3.5s 1.8s 20
6 6 4.2s 2s 22
7 7 4.9s 2.2s 24
8 8 5.6s 2.4s 26
9 9 6.3s 2.6s 28
10 10 7s 2.8s 30

Thunderstorm

Deals air & thunder property, 40-100% Magic Damage on normal monsters; does not damage and work on Boss Monsters (only on harder difficulty modes) and players with GTB card effect.

Level Number Of Hits Varied Cast Time Extra damage versus Ice & Water Element Mana
1

1

1s 5% 12
2 2 2s 10% 14
3 3 3s 15% 16
4 4 4s 20% 18
5 5 5s 25% 20
6 6 6s 30% 22
7 7 7s 35% 24
8 8 8s 40% 26
9 9 9s 45% 28
10 10 10s 50% 30

Wizard

Storm Gust

Fixed cast time is 5 seconds. Enemies will still get hit even if they are Frozen. Does not freeze or damage players wearing GTB card and Boss Monsters (only on harder difficulty modes to negate magic damage). Mana cost is 78.

Level Ice/Water Magic Damage (Min-Max) Varied Cast Time Frozen Chance Cast Delay Mana
1

70-150%

15s 60% 1s 12
2 90-200% 16s 65% 1.2s 14
3 110-250% 17s 70% 1.4s 16
4 130-300% 18s 75% 1.6s 18
5 150-350% 19s 80% 1.8s 20
6 170-400% 20s 85% 2s 22
7 190-450% 21s 90% 2.2s 24
8 210-500% 22s 95% 2.4s 26
9 230-550% 23s 100% 2.6s 28
10 250-600% 24s 105% 2.8s 30

Warlock

Tetra Vortex

Deals 4 element magic damage. Does not affect and damage Boss monsters (only on harder difficulty modes) and players wearing GTB card. Damage is affected by base/job level.

Level 4-Element Magic Damage (Min-Max)  Varied + Fixed Cast Time Mana
1 250-1000% 1 + 2s 70
2 300-1500% 2 + 2.5s 78
3 350-2000% 3 + 3s 86
4 400-2500% 4 + 3.5s 94
5 450-3000% 5 + 4s 102
6 500-3500% 6 + 4.5s 110
7 550-4000% 7 + 5s 118
8 600-4500% 8 + 5.5s 126
9 650-5000% 9 + 6s 134
10 700-5500% 10 + 6.5s 142

Life Drain

Deal neutral magic damage and absorb Life. Does not damage players with GTB card and Boss Monsters (only on harder difficulty modes) . Damage affected by INT, Base Level and/or Job Level by chance.

Level Magic Damage (Min-Max) Absorption Rate Chance Mana
1 250-500% 10% 75% 20
2 250-700% 15% 80% 24
3 250-900% 20% 85% 28
4 250-1100% 25% 90% 32
5 250-1300% 30% 95% 36
6 250-1500% 35% 100% 40
7 250-1700% 40% 105% 44
8 250-1900% 45% 110% 48
9 250-2100% 50% 115% 52
10 250-2300% 55% 120% 56

Chain Lightning

Deals air & thunder property, 40-100% Magic Damage on normal monsters; does not damage and work on Boss Monsters (only on harder difficulty modes) and players with GTB card effect. Damage is affected by base/job level.

Level Air/Thunder Magic Damage (Min-Max) Bounces Varied + Fixed Cast Time Extra damage versus Ice & Water Element Mana
1 150-600%

5

3.5 + 1s 5% 12
2 200-700% 6 4 + 1.5s 10% 14
3 250-800% 7 4.5 + 2s 15% 16
4 300-900% 8 5 + 2.5s 20% 18
5 350-1000% 9 5.5 + 3s 25% 20
6 400-1100% 10 6 + 3.5s 30% 22
7 450-1200% 11 6.5 + 4s 35% 24
8 500-1300% 12 7 + 4.5s 40% 26
9 550-1400% 13 7.5 + 5s 45% 28
10 600-1500% 14 8 +5.5s 50% 30

Earth Strain

Deals Earth magic damage. Strips equipment on players. On normal monsters, it reduces stats. Does not affect and damage players wearing GTB card and boss monsters (only on harder difficulty modes). Damage is affected by base level. Cooldown is 10 seconds. Casting delay is 4 seconds. Damage is affected by base/job level.

Level Earth/Plant Magic Damage (Min-Max) Number Of Hits Chance to Strip Distance Varied + Fixed Cast Time Mana
1 180-2100%

5

6% 7 cells 1 + 2s 70
2 210-2200% 6 20% 8 cells 2 + 2.5s 78
3 240-2300% 7 34% 9 cells 3 + 3s 86
4 270-2400% 8 48% 10 cells 4 + 3.5s 94
5 300-2500% 9 62% 11 cells 5 + 4s 102
6 330-2600% 10 76% 12 cells 6 + 4.5s 110
7 360-2700% 11 90% 13 cells 7 + 5s 118
8 420-2800% 12 104% 14 cells 8 + 5.5s 126
9 450-2900% 13 118% 15 cells 9 + 6s 134
10 480-3000% 14 132% 16 cells 10 + 6.5s 142

Comet

Deal Fire + Neutral damage, 20 hits divided by damage though. Players with GTB card effect and Boss monsters (only on harder difficulty modes) take no damage or status ailment from this. Chance to burn and stun on normal monsters and enemy players. Takes more damage as it gets close. Takes less damage as it gets open. Takes less or no damage on Spirit & Ghost element monsters but will deal fire damage unto them. Requires 2 Warlocks or costs 2 Red Gemstones to cast. More damage when Warlocks come more. Damage is affected by base level. It has the slowest and longest casting time but deals the highest damage. Damage is affected by base/job level.

Level Fire Magic Damage (Min-Max) Neutral Magic Damage (Min-Max) Varied +

Fixed Cast Time

Extra Damage vs.

Plant & Earth Element

Cast Delay Mana
1

200-400% (31x31)

400-800% (27x27)

600-1200% (23x23)

800-1600% (19x19)

1000-2000% (15x15)

1200-2400% (11x11)

1400-2800% (7x7)

1600-3200% (3x3)

250-500% (31x31)

500-1000% (27x27)

750-1500% (23x23)

1000-2000% (19x19)

1250-2500% (15x15)

1500-3000% (11x11)

1750-3500% (7x7)

2000-4000% (3x3)

15 + 5s 5% 2s 2000
2 400-800% (31x31)

600-1200% (27x27)

800-1600% (23x23)

1000-2000% (19x19)

1200-2400% (15x15)

1400-2800% (11x11)

1600-2200% (7x7)

1800-3600% (3x3)

500-1000% (31x31)

750-1500% (27x27)

1000-2000% (23x23)

1250-2500% (19x19)

1500-3000% (15x15)

1750-3500% (11x11)

2000-4000% (7x7)

2250-4500% (3x3)

16 + 5.5s 10% 2.2s 2080
3 600-1200% (31x31)

800-1600% (27x27)

1000-2000% (23x23)

1200-2400% (19x19)

1400-2800% (15x15)

1600-3200% (11x11)

1800-3600% (7x7)

2000-4000% (3x3)

750-1500% (31x31)

1000-2000% (27x27)

1250-2500% (23x23)

1500-3000% (19x19)

1750-3500% (15x15)

2000-4000% (11x11)

2250-4500% (7x7)

2500-5000% (3x3)

17 + 6s 15% 2.4s 2160
4 800-1600% (31x31)

1000-2000% (27x27)

1200-2400% (23x23)

1400-2800% (19x19)

1600-3200% (15x15)

1800-3600% (11x11)

2000-4000% (7x7)

2200-4400% (3x3)

1000-2000% (31x31)

1250-2500% (27x27)

1500-3000% (23x23)

1750-3500% (19x19)

2000-4000% (15x15)

2250-4500% (11x11)

2500-5000% (7x7)

2750-5500% (3x3)

18 + 6.5s 20% 2.6s 2240
5 1000-2000% (31x31)

1200-2400% (27x27)

1400-2800% (23x23)

1600-3200% (19x19)

1800-3600% (15x15)

2000-4000% (11x11)

2200-4400% (7x7)

2400-4800 %(3x3)

1000-2500% (31x31)

1250-3000% (27x27)

1500-3500% (23x23)

1750-4000% (19x19)

2000-4500% (15x15)

2250-5000% (11x11)

2500-5500% (7x7)

2750-6000%(3x3)

19 + 7s 25% 2.8s 2320
6 1200-2400% (31x31)

1400-2800% (27x27)

1600-3200% (23x23)

1800-3600% (19x19)

2000-4000% (15x15)

2200-4400% (11x11)

2400-4800% (7x7)

2600-5200% (3x3)

1000-3000% (31x31)

1250-3500% (27x27)

1500-4000% (23x23)

1750-4500% (19x19)

2000-5000% (15x15)

2250-5500% (11x11)

2500-6000% (7x7)

2750-6500% (3x3)

20 + 7.5s 30% 3s 2400
7 1400-2800% (31x31)

1600-3200% (27x27)

1800-3600% (23x23)

2000-4000% (19x19)

2200-4400% (15x15)

2400-4800% (11x11)

2600-5200% (7x7)

2800-5600% (3x3)

1750-3500% (31x31)

2000-4000% (27x27)

2500-4500% (23x23)

2500-5000% (19x19)

2750-5500% (15x15)

3000-6000% (11x11)

3250-6500% (7x7)

3500-7000% (3x3)

21 + 8s 35% 3.2s 2480
8 1600-3200% (31x31)

1800-3600% (27x27)

2000-4000% (23x23)

2200-4400% (19x19)

2400-4800% (15x15)

2600-5200% (11x11)

2800-5600% (7x7)

3000-6000% (3x3)

2000-4000% (31x31)

2250-4500% (27x27)

2500-5000% (23x23)

2750-5500% (19x19)

3000-6000% (15x15)

3250-6500% (11x11)

3500-7000% (7x7)

3750-7500% (3x3)

22 + 8.5s 40% 3.4s 2560
9 1800-3600% (31x31)

2000-4000% (27x27)

2200-4400% (23x23)

2400-4800% (19x19)

2600-5200% (15x15)

2800-5600% (11x11)

3000-6000% (7x7)

3200-6400% (3x3)

2250-4500% (31x31)

2500-5000% (27x27)

2750-5500% (23x23)

3000-6000% (19x19)

3250-6500% (15x15)

3500-7000% (11x11)

3750-7500% (7x7)

4000-8000% (3x3)

23 + 9s 45% 3.6s 2640
10 2000-4000% (31x31)

2200-4400% (27x27)

2400-4800% (23x23)

2600-5200% (19x19)

2800-5600% (15x15)

3000-6000% (11x11)

3200-6400% (7x7)

3400-6800% (3x3)

2500-5000% (31x31)

2750-5500% (27x27)

3000-6000% (23x23)

3250-6500% (19x19)

3500-7000% (15x15)

3750-7500% (11x11)

4000-8000% (7x7)

4250-8500% (3x3)

24 + 9.5s 50% 3.8s 2700

Hell Inferno

Deal Fire & Shadow Element Magic Damage. Two hits. Does not inflict Burning or damage players wearing GTB card and Boss monsters (only on harder difficulty modes). Deals 2 hits in different element attack. Does not damage or takes less damage to Death & Undead and Shadow Element monsters. Damages more to Holy Element monsters with Shadow Magic Damage. Damage is affected by base/job level.

Level Fire Magic Damage (Min-Max) Shadow Magic Damage (Min-Max) Burning Chance Extra Damage vs Plant & Earth Element (Weak to Fire) Extra Damage vs Holy Element (Weak to Shadow) Mana
1

30-500%

120-240% 60% 5% 5% 35
2 60-500% 240-480% 65% 10% 10% 40
3 90-600% 360-720% 70% 15% 15% 45
4 120-650% 480-960% 75% 20% 20% 50
5 150-700% 600-1200% 80% 25% 25% 55
6 175-750% 720-1440% 85% 30% 30% 60
7 200-800% 840-1680% 90% 35% 35% 65
8 225-850% 960-1920% 95% 40% 40% 70
9 250-900% 1080-2160% 100% 45% 45% 75
10 275-1000% 1200-2400% 105% 50% 50% 80

Crimson Rock

Deals Fire Damage, 40% chance to stun. Does not stun and damage players wearing GTB card or Boss monsters (only on harder difficulty modes). Damage is affected by base/job level.

Level Fire Magic Damage (Min-Max)  'Extra Damage vs Plant & Earth Element' Mana
1 250-1600% 5% 60
2 275-1900% 10% 70
3 300-2200% 15% 80
4 325-2500% 20% 90
5 350-2800% 25% 100
6 375-3100% 30% 110
7 400-3400% 35% 120
8 425-3700% 40% 130
9 450-4000% 45% 140
10 475-4300% 50% 150

Freezing Mist

Deals Ice/Water Damage, deals freezing/frozen/crystallization status ailment. May not afflict status or damage players wearing MVP card and Boss monsters (only on harder difficulty modes). Has 19x19 AOE. Has fixed cast time of 0.5s. Damage is affected by base/job level.

Level 'Ice/Water Magic Damage (Min-Max) ' Varied Cast Time Freezing/Frozen Chance Extra Damage vs Fire Element Mana
1

150-300%

2s 30% 5% 40
2 200-400% 2.5s 44% 10% 48
3 250-500% 3s 58% 15% 56
4 300-600% 3.5s 72% 20% 64
5 350-700% 4s 86% 25% 72
6 400-800% 4.5s 100% 30% 80
7 450-900% 5s 114% 35% 88
8 500-1000% 5.5s 128% 40% 96
9 550-1100% 6s 142% 45% 104
10 600-1200% 6.5s 156% 50% 112

Jack Frost

Deals Ice/Water Damage, deals freezing/frozen/crystallization status ailment. May not afflict status or damage players wearing MVP card and Boss monsters (only on harder difficulty modes). Inflict 2.5x more damage on monsters with Freezing Status. Radius is 31x31. Damage is affected by base/job level.

Level 'Ice/Water Magic Damage (Min-Max'

)

AOE Extra Damage vs Fire Element Mana
1

150-1300%

11x11 5% 60
2 200-1600% 13x13 10% 70
3 250-1900% 15x15 15% 80
4 300-2200% 17x17 20% 90
5 350-2500% 19x19 25% 100
6 400-2800% 21x21 30% 110
7 450-3100% 23x23 35% 120
8 500-3400% 25x25 40% 130
9 550-3700% 27x27 45% 140
10 600-4000% 29x29 50% 150

Sorcerer

Psychic Wave

Does not damage players with GTB card or Boss monsters (only on harder difficulty modes). Damage is affected by Base/Job Level.

Level Base Magic Damage (Min-Max) Hits AOE Varied & Fixed Cast Time Mana
1

35-70%

5 7x7 8 + 1s 48
2 70-140% 6 7x7 9 + 1.1s 56
3 105-210% 7 9x9 10 + 1.2s 64
4 140-280% 8 9x9 11 + 1.3s 72
5 175-350% 9 11x11 12 + 1.4s 80
6 210-420% 10 11x11 13 + 1.5s 88
7 245-490% 11 13x13 14 + 1.6s 96
8 280-560% 12 13x13 15 + 1.7s 104
9 315-630% 13 15x15 16 + 1.8s 112
10 350-700% 14 15x15 17 + 1.9s 120

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