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Acolytes are the healers. In EOC, they can't damage undead-type boss monsters (only on harder difficulty modes) using Heal. Their supportive skills last even longer than the original vanilla RO.

Class Life Modifier x 120 Bonus Mana Modifier x 120 Bonus Weight Modifier
Acolyte 0.4 5 400
Priest 0.75 8 600
Monk 0.9 5 600
High Priest 0.75 x 1.3 8 x 1.3 600
Champion 0.9 x 1.3 5 x 1.3 600
Archbishop 0.9 x 1.3 8 x 1.3 1000
(A)Sura 0.9 x 1.3 6 x 1.3 1000

Acolyte

Blessing

Level Duration Mana
1 180s 28
2 360s 32
3 540s 36
4 720s 40
5 900s 44
6 1080s 48
7 1260s 52
8 1440s 56
9 1620s 60
10 1800s 64

Heal

Heals even more Life. Uses the highest level earned of Heal. Does not affect players wearing GTB card and Boss monsters (only on harder difficulty modes). Damages undead property but half the effect. There is a chance that they will heal with pre-renewal and/or post renewal ones or both mixed.

Formula

Recovered HP = {Skill_Lv × [(Base_Lv + INT) ÷ 5] × 3} × (1 + (Skill_Mod ÷ 100)) + MATK + floor((Base Level + INT) / 8) * Base Heal
  • Skill_Mod is the sum of modifiers that affect this skill percentage-wise.
  • Base Heal = 4 + 8 * Skill Level
Level Mana
1 13
2 16
3 19
4 22
5 25
6 28
7 31
8 34
9 37
10 40
   Skill Level
Base Level + INT 1 2 3 4 5 6 7 8 9 10
0~15 12 20 28 36 44 52 60 68 76 84
16~23 24 40 56 72 88 104 120 136 152 168
24~31 36 60 84 108 132 156 180 204 228 252
32~39 48 80 112 144 176 208 240 272 304 336
40~47 60 100 140 180 220 260 300 340 380 420
48~55 72 120 168 216 264 312 360 408 456 504
56~63 84 140 196 252 308 364 420 476 532 588
64~71 96 160 224 288 352 416 480 544 608 672
72~79 108 180 252 324 396 468 540 612 684 756
80~87 120 200 280 360 440 520 200 680 760 840
88~95 132 220 308 396 484 572 660 748 836 924
96~103 144 240 336 432 528 624 720 816 912 1008
104~111 156 260 364 468 572 676 780 884 988 1092
112~119 168 280 392 504 616 728 840 952 1064 1176
120~127 180 300 420 540 660 780 900 1020 1140 1260
128~135 192 320 448 576 704 832 960 1088 1216 1344
136~143 204 340 476 612 748 884 1020 1156 1292 1428
144~151 216 360 504 648 792 936 1080 1224 1368 1512
152~159 228 380 532 684 836 988 1140 1292 1444 1596
160~167 240 400 560 720 880 1040 1200 1360 1520 1680
168~175 252 420 588 756 924 1092 1260 1428 1596 1764
176~183 264 440 616 792 968 1144 1320 1496 1672 1848
184~191 276 460 644 828 1012 1196 1380 1564 1748 1932
192~199 288 480 672 864 1056 1248 1440 1632 1824 2016
200~207 300 500 700 900 1100 1300 1500 1700 1900 2100
208~215 312 520 728 936 1144 1352 1560 1768 1976 2184
216~223 324 540 756 972 1188 1404 1620 1836 2052 2268
224~231 336 560 784 1008 1232 1456 1680 1904 2128 2352
232~239 348 580 812 1044 1276 1508 1740 1972 2204 2436
240~247 360 600 840 1080 1320 1560 1800 2040 2280 2520
248~255 372 620 868 1116 1364 1612 1860 2108 2356 2604

Priest

Magnificat

Doubles Mana recovery. Effect lasts upon death, does not log off our out or enter zones until Dispelled. Costs 40 Mana at all levels. Does not affect players wearing GTB card.

Level Duration
1 360s
2 720s
3 1080s
4 1440s
5 1800s
6 2160s
7 2520s
8 2880s
9 3240s
10 3600s

Impositio Manus

Increases ATK on a player. Does not work on players with GTB card and Boss monsters (only on harder difficulty modes).

Level ATK Bonus Duration Mana
1 5 360s 13
2 10 720s 16
3 15 1080s 19
4 20 1440s 22
5 25 1800s 25
6 30 2160s 28
7 35 2520s 31
8 40 2880s 34
9 45 3240s 37
10 50 3600s 40

Sanctuary

Level Heal per wave Duration Targets Mana
1 100-1000 4s 9 15
2 200-2000 7s 10 18
3 300-3000 10s 11 21
4 400-4000 13s 12 24
5 500-5000 16s 13 27
6 600-6000 19s 14 30
7 777-7770 21s 15 33
8 954-9540 24s 16 36
9 1131-11310 27s 17 39
10 1308-13080 31s 18 42

Archbishop

Higher Heal

Heals even more Life. Uses the highest level earned of Heal. Chance to trigger Heal. Does not affect players wearing GTB card and Boss monsters (only on harder difficulty modes). Damages undead property but half the effect.

Level Heal Rate Mana
1

150-300%

70
2 180-350% 100
3 240-400% 130
4 270-450% 160
5 300-500% 190
6 330-550% 220
7 360-600% 250
8 390-650% 280
9 420-700% 310
10 450-750% 340

Judex

Deals 3x3 Holy Splash magic damage

Level Holy Magic Damage Mana
1

160-320%

30
2 170-340% 33
3 180-360% 36
4 190-380% 39
5 200-400% 42
6 210-420% 45
7 220-440% 48
8 230-460% 51
9 240-480% 54
10 250-500% 57

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